Creating Shiny Object

To create a shiny object:

  1. In iClone, apply one 3D ball. Click Add button to keep this ball in the Custom gallery.

3dXchange tutorial creating 0 Creating Shiny Objects

3dXchange tutorial creating 1 Creating Shiny Objects

Original look in iClone

  1. In 3DXchange, click Open button and load this VNS file. (It is, by default, saved in
    C:\Documents and Settings\All Users\Documents\Reallusion\Custom\iClone 2 Custom\Props)

3dXchange tutorial creating 2 Creating Shiny Objects
Original look in 3DXchange
(Set to Color Light for better observation)

  1. Select the mesh node in the scene tree.

  2. In the Node Attribute, check the Modify Specularity box and increase the value of Specular (90 in this case).

  3. Set the value of Glossiness to 15.

3dXchange tutorial creating 3 Creating Shiny Objects
Specularity adjusted in 3DXchange
(Set to Color Light for better observation)

  1. Click Export button (Ctrl + E) to export the node as the prop with the same name (You may give it another name, of course).

  2. Back to iClone, apply the prop adjusted.

You may see that the object is now shiny.

3dXchange tutorial creating 4 Creating Shiny Objects
Result in iClone

Creating Shiny Objects